GBA BGR Colour Viewer 🌈

Enter one or more hexadecimal 16-bit colours in the Game Boy Advance's BGR 5.5.5 format.

(Separate the hex-strings by whitespace or commas. You can prefix each hexadecimal with 0x or #, but are not required to. Occurances of .hword are automatically ignored so you can also just copy & paste the palette data from your .s files.)