Power level: competitive

Approximate number of test games played: 1-10

Original deckbuilder: ertai

Original list: https://tilde.town/~ertai/mtg/decklists/pioneer/taptaptap/sultai/

Last updated: 2026-07-22



Download in plain text format Download in mtga format Download in xmage format

MAINBOARD
3 Gran-Gran
4 Lotleth Troll
4 Vizier of Tumbling Sands
4 Formidable Speaker
4 Pensive Professor
4 Agatha's Soul Cauldron
4 Clearwater Pathway
4 Darkbore Pathway
4 Barkchannel Pathway
2 Island
4 Thoughtseize
4 Fatal Push
1 Thassa's Oracle
4 Darkslick Shores
2 Blooming Marsh
2 Botanical Sanctum
4 Disciple of Deceit
2 Abrupt Decay

SIDEBOARD
2 King Macar, the Gold-Cursed
2 Scavenging Ooze
4 Duress
1 Daring Thief
2 Abrupt Decay


Combos

Gran-Gran + Agatha's Soul Cauldron + Vizier of the Tumbling Sands in the graveyard + another creature. Both creatures have to be untapped can be untapped by cycling Vizier). Activate Cauldron on Gran-Gran, then tap Gran-Gran to untap Cauldron, activate Cauldron on second creature. Loop is ready. Tap creature to untap Gran-Gran, tap Gran-Gran to untap creature and so on. At each cycle, we loot 1. Draw the whole deck until you have one card left in the deck, and make sure to keep Thassa's Oracle in your hand when you draw it. Then, tap Gran-Gran to untap Island, drawing the last card, make 2 blue, play Thassa's Oracle, win the game

Second strategy is the synergy between Lotleth Troll and Pensive Professor. It's not infinite, but will make the professor big whilst drawing you a bunch of cards eventually as the Cauldron will eat the creatures in the graveyard to draw you a card. You will certainly get removal and be able to grind the game out this way

Play patterns

If you need Disciple of Deceit to fetch you your combo, but it dies on the attack, if you have a Vizier in hand you can attack and untap it with Vizier immediately to get your fetch.

Note that if you only have two lands as you are going for the Gran-Gran combo, and you haven't landed this turn, it's totally fine as you will draw a blue source during the combo which you will then be able to untap for a second blue. You just need to have 2 cards in hand.

Deckbuilding notes

Whilst Clever Conjurer requires only one creature to combo, we need a way of getting it in the grave, whilst Vizier of the Tumbling Sands gets there by itself with the cycling

I'm sure the landbase and sideboard could be optimised