All can know good as good only because there is evil.
Therefore having and not having arise together.
Difficult and easy complement each other.
Long and short contrast each other:
High and low rest upon each other;
Voice and sound harmonize each other;
Front and back follow one another.
Therefore the sage goes about doing nothing, teaching no-talking.
The ten thousand things rise and fall without cease,
Creating, yet not possessing.
Working, yet not taking credit.
Work is done, then forgotten.
Therefore it lasts forever."
Tao Te Ching ~ chapter 2
Hi, i'm ~shrtkv, a senior interaction designer @ south america, over a decade working at disciplines from the UXd field as information architecture, user interface and front-page dev ; prototyping, research and user testing; and also some strategic projects of business and service design. My lab you can find lots of electronic components, wires, arduino & other microcontroller, pens & pencils, circuit chaos and unfinished interactive AV experiments and ideas on Max/MSP/Jitter, processing and pureData...and plants. A lot of them.
I enjoy gardening and etnobotany; astrophysics, religions, meditation and neurology; data safety and p r i v 4 c y discussions; and studying new interactive approaches & techs at arts, assistive devices and health care.
::::: cool things to watch :::::CRISPR; printed organs; space mineration; Brain interfaces (B2B, B2C); Onirogen interfaces & apps (Dream 2 Dream, D2Computer); animal-human interaction; octopus nervous system; Octo-human interaction; blockchain & crypto; de-webzation & offline movement; autism and cognitive deficit facilitators;
ridiculously tiny work sample (portfolios are boring, but people insists)
UX for WINNERS - best practices & tips >
~~~~~ free stuff here //// more to come (~tilde users, links, etc) ~~~~~
handcrafted with Vim - early 2017