~graefchen@TTBP



8 march 2026

tilde30 milestone one

Even though I wanted to do more, I must say that various reasons hindernd me form it. Mostly regarding important work for university but also being sliglty ill from who knows what.

Therefor I do count my first milestone for tilde30 as not reached.

I do not know if I will be able to reach all the next ones, or finishing those that I set before, but I at least really want to get better at writing haiku, so my following goal would be to at least reach the 60~100 haiku goal I set.



5 march 2026

wasn't happy with my tilde.town page, deleted nearly all of it



4 march 2026

week is filled with university work ... i do not like it



27 february 2026

For Markdown

I have read an interesting blog article called Against Markdown today and must say that I have many thoughts about it, that I want to jot down here before I might send an feedback mail to the author. I strongly advise any reader of this blog-entry to first read the mentioned article first before this blog-entry.

To clarify some of my points will this blog-entry written after in a markdown style that tries to extremely similar to the style that John Gruber uses on his page for the markdown project.

Markdown is for writers

The first problem that I had with the article was, what seems to me, the missing knowledge of the author, that markdown was explicitly designed for web writers as John Gruber states on the [website] for markfown: "Markdown is a text-to-HTML conversion tool for web writers.", as the author argues that "[...] is insufficient to explress even the basic writing, with things like definition lists, local links, and table missing".

On the underspecification of markdown

At the point that markdown is underspecified with only ten elements that are allowed is totally understandable to me, but at the same time I know that markdown has created a canonical implementation that hasn't been updated since 2004 (~22 years as of writing this) and for this and some more reason CommonMark and the CommonMark Spec was created by John McFarlane, David Greenspan, Vicent Marti, Neil Williams, Benjamin Dumke-von der Ehe and Jeff Atwood.

Markdown & HTML

Furthermore the author states:

You can’t do anything remotely complicated in Markdown, only in HTML.

And I totally agree with this. But at the same time I know that markdown is, in the words of John Gruber:

Markdown is not a replacement for HTML, or even close to it. [...] The idea for Markdown is to make it easy to read, write, and edit prose. HTML is a publishing format; Markdown is a writing format. Thus, Markdown’s formatting syntax only addresses issues that can be conveyed in plain text.

John Gruber on the Inline HTML from the Markdown: Syntax Webpage

In other words: markdown wasn't intended to do complex and complicated markup in a form that isn't designed for the simple writing workflow from John Gruber.

And because of this design decision, there are many different implementations that build upon markdown and extend it with syntax.

Conclusion

I personally would argue that Markdown by itself is, contrary to what the author says, complete, portable and self-sufficient, but the extensions are not.



25 february 2026

returned yesterday from the trip to southern germany and it was physically very hard.

But I learned a lot and it was very fun.

And today I sorted some daub again.

In the coming weeks I need to do a lot more for University, including making maps with QGIS(1), writing an essay about sortes text and some ~15 pages essay about a neolithic topic, which in my case would probably be something about sheep (with or without wool).



22 february 2026

Today is a day to prepare for a 2 day excurion into a wood in southern Germany with some people because we are learning something about the slash and burn experiments to possibly understand how the neolitihic farmers in germany could have used non-optimal land to farm (primary regarding the lakeshore settlements) in southern germany.



19 february 2026

Yesteday, today and tomorrow I (will have) had a a course about statistics in archaeology, it is a 5 hours non-stop course and I can't just wish it would end.

Additionally we also use Python for it. And I hate Python...



15 february 2026

updated lua to 5.5 and luarocks did not work anymore.

tried to fix it but now I am angry at that [redacted] piece of software.



14 february 2026

today has been a very interesting day

it started after i have fallen into a weird youtube-video algorithm some days ago where people created videos in the style of opinion essays and most of them ignited a weird feeling of existencial dread inside of me.

mainly it started with with the video titled "The Persistence of Decay"(1) by Sarah Davies Baker(2) and following this video came other like "to be loved is to be understood, but to be human is to change"(3) by oliSUNvia(4) and "'you don't owe anyone anything' yes you do"(5) by Curiouser and Curiouser with Leonie Dams(6) and many more (for which i probably need to make a playlist).

in addition the first video(1) also let me remember about a playlist i have on youtube in which some videos have been deleted and how in todays world you mostly do not own many things you consume, like movies on netflix, music on spotify and many, many more.

and this makes me surprisingly sad and reminded me that archive music i do in fact own. i really want to do that more, probably also download more music, buy more music, but also how i want to try to buy more physical media, be it in the form of a book, a booklet, a cd or something else.

what makes it even worse and a little bit bitter, is that as someone who studies archaeology and is really interested in textile and woll usage in the neolithic and pre-history in europe and the near east is that "almost all organic material vanishes" and i know that you can counter that today very much but at the same time it is a complicated and complex to do correct and over a very long time, and that preserving knowledge can be harder than expected, especially when it is knowledge that appears unimportant or outdated, even if those attributes makes this knowledge even more important to preserve.



1 february 2026

Today has been not an eventful day.

But I did at least change the style.css file for this feels blog a little bit, so that it now uses my own style instead of the default style.

Added a /survival page to my website in which I write a little bit about various Survival Games/Mods.



29 january 2026

today has been a fairly good day, even if it was a fairly boring one.

Watched some videos from Cambrian Chronicles(1) about King Arthur(2,3) and spend way to long to find the picture of him on a horse, which was then trivially found on the Wikipedia article(3) about him.

Additionally I also added pictures and short descriptions for my (technically my families) cats, which you can find under /cats. Maybe I will add more pictures of them, which I converted from the jpg files with ImageMagick(4) into wepb files and reduces there size, so I would neither put files that are way to big for tilde.town (I want to be nice) and makes the website fairly fast to load, as both images together are just 245.1 kB big, even as both files have the sizes of 1000x750.



15 january 2026

I thought about many different things today...

But most importantly I remebered an idea i had during decadv(1) (which I did in private only for me) about using haiku(2) and how to structure it in a tree-like structure and maybe now is the time for me to get woking on this silly little idea. I probably want to use javascript and writing an custom element for it, for the tree structure and the haiku by themself.



11 january 2026

Yesterday I started to try to use Inform7 on tilde.town to play with it a little bit. Sadly it did not work and crashed by Segfault. Because if this I have switched to useing Inform on my personal PC and "created" (I just made it very very very barebones) project to play in the next days with.

Else I have been playing more videogames in the last weeks and after watching one to many Youtube Videos about archaeology and thinking about the neolitic, ironn-age and middle age, I feel the itch to play Skyrim again, which I hopefully will do.



7 january 2026

Had a very hard day working today.

Sorted daub1 today for a university course and we found a fragment of a jaw (I do not know from what animal) and at the end of the day I had to travel by public transt around two hours to get back home. And then the busses did not drive, so I had to walk 2.5 km in the snow.

Else I did not got to do many things.



4 january 2026

Bought some videogames on the 1st of January and since then I have played 2/4th of them. Is fun, even if it seems like some achievements of one of those games are a little bit bugged and don't want to work over steam, but it is just a minor annyance. Thinking about what to program and working more on my public tilde webbsite, so a lil bit digging into webdesign, etc. for me. Additionally some university work still needs to be done. Hope that will not take more time then I hope.



2 january 2026

new to tilde.town. little anxious 'bout it. but else okayish.